Virtual Reality-based Workplace Ergonomics Training
Poor workplace ergonomics can lead to musculoskeletal disorders and decreased productivity. A VR-based training solution can simulate work setups, educate employees on correct postures, and reduce injuries. Market size: According to a report by Allied Market Research, the global workplace ergonomics market is projected to reach $3.8 billion by 2026, growing at a CAGR of 7.8%.